Some believe that just by playing Eve Online, one consents to PvP. I could only find two documents
that one has to accept that would prevent you from playing the game, those are
the EUL and the TOS. No where could I find a statement that even
resembled consenting to participating in PvP.
So if a player undocks his ship he hasn't consented to anything that
involves your entertainment.
Eve online offers a lot of opportunity to PvP, it can
happen anywhere. But in my opinion a PvP
game is just that, player versus player.
You gain resources, items, points, experience, or whatever other
mechanic exists through defeating other players. Prime examples of this involve League of
Legends, Dota 2, and Counterstrike to give a few that I have played. Eve Online is not like this, sure, it can offer its rewards in terms of
bounties off of other players, the loot that they drop, or loyalty point gains
in faction warfare. But this isn't the
sole method for gaining resources in New Eden and therefore only certain
aspects of the game classify as PvP.
What Eve is, is a game that has PvP always enabled. There exist areas of space where it is
frowned upon, but it is not disabled.
Everyone has a chance to be shot at, anyone can be quickly pulled into
this play-style even if they don't want to participate. Such is the life in New Eden. But just because you can force them into your
play style, that doesn't mean they consented to it. If CCP believed that by playing their game
you consent to PvP, why do they have high and low sec? (Why even have rat bounties, planetary
interaction, mining, or industry when everything that is provided by these
activities could be given through killing other players?)
It also doesn't say anywhere that CCP will utterly
prevent PvP. In high sec there exists a
place of relative safety enforced by NPCs, even though you are in that type of environment
there are no guarantees. It is just an
area of space that allows one to feel safer.
Now high sec isn't the only place one can feel safe, you have these
areas in low and null sec as well. Do
you think a member of Goonswarm undocks in the middle of their staging system
and has the fear of being insta-locked and blown up? But just because there exists areas of relative
safety, that doesn't mean you can't be dragged kicking and screaming into the
play style of blown up spaceships.
The areas of low, null, and wormhole space tend to be
fraught with constant PvP encounters.
Yet even entering these areas of space is not a consent of PvP. There is just an increased likelihood of you
being engaged by people who want to PvP.
I haven't run into a player wherein we sit down, have a cup of tea, and
come to an agreement that I get to blow them up. More often than not the process goes
something like this:
He's still on d-scan....he's still there....
(leaves warp)
I see him, he's right there
(start lock)
lock faster, lock
faster, darn it he's aligning
(lock achieved, warp disruption modules activated, and
all guns begin firing)
MUAHAHAHAHHAHAHAHAHA!!!!!!!
(Explosion, whether yours or theirs....there are pretty
lights either way)
I am currently in the process of being a pirate. People I come across will probably be engaged
by me. But I'm not going to delude
myself into thinking that they have given permission to be attacked just by
playing the game, or even by entering the less secure areas of space. I am not entitled to their participation, just
as they are not entitled to be exempt from my attentions. There is no rule that says they can't escape.
So people should focus less on whining to CCP and
demanding that changes need to be made to force people to PvP. From my short time actively trying to engage
in PvP activities, there are quite a few people who are willing to take you up
on that offer.
Less QQ more Pew Pew!
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