I have been in Stay Frosty for little over a month and in
that time I have been part of kills, and I have been killed. What's interesting is that looking at the
killboard, since I joined frosty I've lost ~200 mISK in assets. A lot of which was me derping myself trying
to figure out this whole shoot other players thing. I'm happy to notice that so far I'm losing
less and less ships consistently. Sometimes
I might actually go a few fights with the same ship *gasp* but then I end up
roaming space in my wonderful pod on my way to reship. So far I've been having lots of fun and plan
on continuing this lifestyle.
The catch is that even though I may be losing less, I am
still losing ships which cost ISK and now that my security status has dropped low
enough that I can't putter around my favorite mission grounds I have to look for
alternatives to producing enough ISK to fund my adventures.
Enter my wormhole alt that I was raising to act as scout
when my brother and I were planning on moving into another wormhole after we
left our last alliance due to a difference of opinion and being treated like
trash. (I may talk about that sometime.) Well since I've already paid for this fellow
I figured I would train him to do some money making activities. One of which is industry, I thought it would
be interesting to try it out and maybe even produce modules and ships for Stay
Frosty at a nice discount price.
Industry is a game of numbers, luckily I don't mind
numbers and in fact, I like having spreadsheets to keep track of all the
various ins and outs of what is going on.
Eve online is not the first game I've used spreadsheets for, nor will it
probably be the last. But I like
tinkering and getting things to match up right so I thought I'd look into this
industry thing.
Starting out, I'm not looking to make vast quantities of
items and as such it is most unprofitable to pick a lot of the things made in
Eve. Quantity and moving lots of product
are where manufacturing makes a lot of its ISK.
I however do not have the foundation to take on such a large venture,
and so I'm looking at items that I can make and then firesale for quick
ISK. I've played the market game and
quite frankly it's a joke, most of the time as soon as you list an item you
will be undercut and your order gets pushed down the list never to be seen
again. Not wanting to deal with this my
approach is that if I can't sell it for profit to buy orders I don't make it.
In some cases I may make less than if I played that .01
ISK war, but the time I save and less hassle I experience makes doing it well
worth making a little bit less. Right
now with the product I have ready to move I should be able to fund my PvP activities
for another couple of months, more if I continue to lose less. But this first turnover of product is looking
really good, whereas in the future, prices will fluctuate and cause me to do
some more in depth research to find new products. As time goes on and my alt's skills improve
this should become an easier process.
Thankss for posting this
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